they reveal their hand and discard all cards other than action cards
destroy Spellbound Creepers unless you have dealt arcane damage equal to or greater than the number of bind counters on Spellbound Creepers
destroy this: Target attack action card defending an Assassin attack gets -1ARMOR
Set: Promo Finish: Cold Foil Type: Weapon Subtype: Pistol (2H) Rarity: Promo Class: Mechanologist Power: 2 Action - Remove a steam counter from Teklo Plasma Pistol: Attack Action - [1 Resource]: If there are no steam counters on Telko Plasma Pistol
Set: Arcane Rising Unlimited Edition: Unlimited Finish: Regular Type: Action Subtype: Attack Rarity: Majestic Class: Generic Cost: 2 Power: 6 Defense reaction cards can't be played to Command and Conquers chain link
Dyadic Carapace (Extended Art) [DTD211] (Dusk Till Dawn) Cold Foil FAB080 they reveal their hand andSet: Dusk Till Dawn Finish: Cold Foil Type: Equipment Subtype: Chest Rarity: Legendary Class: Runeblade Arcane Barrier 2 (If your hero would be dealt arcane damage, you may pay (2 Resource) to prevent 2 of that damage.) Temper (When the combat chain closes, if this defended, put a 1DEFENSE counter on it, then if it has 0DEFENSE, destroy it.)